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Bug #964- The downstream feature doesn't work at the same speed for different parts of the surface when the number of threads is > 1. Bug #976- The "get Parameter" function has a memory leak. Bug #967- "add Mesh" function crashes RealFlow when the script is run from the command line. To name but a few! And some of the many bug fixes……. Normalized age is the standard input for particle rendering in 3D packages. This script will re-set the ages of particles from absolute values (seconds) to normalized values (0 at birth to 1 at death). A new system script from Mark Stasiuk at Fusion CI Studios ( has been incorporated to normalize the age of the particles.When this option is enabled the scene is reset before the simulation. A new command line option "-reset" has been added.Improved interaction between fluids and rigid bodies with "dynmotion" set to "No".A new tool has been added in the "Edit->Freeze Transformations" menu to reset the transformation matrix of an object, whilst preserving the vertices at their current positions.It is a shortcut of setting the position, rotation and angles of the node to their initial values. A new tool has been added in the "Edit->Reset Transformations" menu to reset the transformation matrix of a node.The spline emitter and daemon emitter manipulation have also been improved. There is also more stability with constraints in collision, and a new scripting function to detect collision between keyframed rigid bodies. The stacking procedure in the rigid body solver is now up to 4 times faster, is more stable, and several problems relating to increase of energy during the process have been solved.RF4.3 is more than just a bug fix, there are several new and improved features…
#REALFLOW TO LIGHTWAVE GENERATOR#
Due to RealFlow's Computational Fluid Dynamic (CFD) engine and its propagation rigid body solver, any kind of effect is possible, from a tornado that breaks a roof apart, to a flood, to a river with flowers floating on it, to a rainstorm anything you can imagine! Special features include a wet map generator to create surface wetting effects and the inclusion of a camera into the simulation. RealFlow is a stand-alone application, fully working in 32, it works on various OS, it is OpenGL compliant that works with 3DStudio MAX, Maya, LightWave, XSI, Cinema 4D and Houdini. RealFlow 4.3 standalone & All Plugins(Max, Maya, Lightwave) | 53MB
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